Every arcade cabinet ships with a manual taped inside the coin door: what the machine is, how to install it, what it does when it runs, how to reset it, and the compliance plate. This is that manual for Moletop, covering the one thing a phone game needs a manual for — what happens to information about the player. The short version: nothing leaves the machine.
| Network interface | noneINTERNET is absent from the manifest, so the operating system refuses the app any connection. |
|---|---|
| Player account | noneNo registration, sign-in, profile or nickname. The game does not know who is playing. |
| Advertising module | noneNo ad network in the build; the advertising identifier is never read. |
| Telemetry | noneNo analytics or crash-reporting library. Rounds played, scores, misses — unknown to us. |
| Coin mechanism | noneNothing is sold inside the game; no billing library, no purchases, no payment data. |
| Local memory | on deviceBest score, language choice (Slovenian or English), sound and vibration settings. |
Google Play delivers the package and keeps it updated. That transaction is Google's, runs under Google's privacy policy, and tells us nothing beyond a tally of installations shown in the Play Console. The game asks Android for no permissions at any point — not storage, location, contacts, camera or microphone — so there is no permission prompt on first launch and Settings → Apps → Moletop → Permissions stays empty for the life of the install.
On first launch you pick a language; that choice is written to the game's private folder on the phone, a folder no other app can read. Each round runs entirely in memory. When a round ends, if the score beats your best, the new best is written to the same folder. Nothing else is recorded — not the number of rounds, not the time of day, not which critter got away.
Because the game has no way to reach a network, none of this can travel: the machine runs the same in aeroplane mode as it does at home, which is the quickest test of the claim.
AV Dent Solutions d.o.o., a company registered in Slovenia, trading as Brass Token Games, is the data controller for Moletop — an office with, as the specifications above show, no personal data to control.
Voklo 32Moletop for Android, package com.whackden.moletop, as installed from Google Play. No other product of ours.
Tapping critters involves no chat, no name entry and no link to anyone outside the phone. A child at the machine gives nothing away, since the cabinet has no slot for anything to fall through.
European law lets a player demand to see whatever a company keeps on them, have it fixed or wiped, limit how it is used, take a copy elsewhere, or object to the processing altogether. Send that demand to the service desk below and the reply — inside a month — will report that the register is empty. If that reply does not satisfy you, the Slovenian regulator is the Informacijski pooblaščenec (ip-rs.si); players elsewhere can go to their own national authority.
Fitting any module listed as "none" above — an advert, an online scoreboard, a shop — means this manual is reprinted and re-dated before that version reaches Google Play. A copy already installed keeps to the manual it shipped with.
token@avdent.solutions, or by post to the Šenčur address above.
Moletop (com.whackden.moletop) is published on Google Play by AV Dent Solutions d.o.o., trading as Brass Token Games, Voklo 32, 4208 Šenčur, Slovenija. © 2026 AV Dent Solutions d.o.o.